Digital Rhetoric
James P. Zappen

Selected Bibliography

A. Digital Rhetoric/Digital Media

1. Theory and Practice

Bodle, Robert. "Privacy and Participation in the Cloud: Ethical Implications of Google's Privacy Practices and Public Communications." In The Ethics of Emerging Media: Information, Social Norms, and New Media Technology, ed. Bruce E. Drushel and Kathleen German, 155-74. New York: Continuum International Publishing Group, 2011.

Carr, Nicholas. The Shallows: What the Internet Is Doing to Our Brains. New York: W. W. Norton, 2011.

"Cloud Computing: Clash of the Clouds." The Economist. October 15, 2009. Accessible at: http://www.economist.com/displaystory.cfm?story_id=14637206.

Fogg, B. J. Persuasive Technology: Using Computers to Change What We Think and Do. San Francisco: Morgan Kaufmann Publishers, 2003.

Fuller, Matthew. Behind the Blip: Essays on the Culture of Software. New York: Autonomedia, 2003.

—, ed. Software Studies: A Lexicon. Leonardo. Cambridge: MIT Press, 2008.

Gurak, Laura J. Cyberliteracy: Navigating the Internet with Awareness. New Haven: Yale University Press, 2001.

—. Persuasion and Privacy in Cyberspace: The Online Protests over Lotus MarketPlace and the Clipper Chip. New Haven: Yale University Press, 1997.

Jensen, Ric. "Blogola, Sponsored Posts, and the Ethics of Blogging." In The Ethics of Emerging Media: Information, Social Norms, and New Media Technology, ed. Bruce E. Drushel and Kathleen German, 213-32. New York: Continuum International Publishing Group, 2011.

Johnson-Eilola, Johndan. Datacloud: Toward a New Theory of Online Work. New Directions in Computers and Composition. Cresskill, New Jersey: Hampton Press, 2005.

—. Nostalgic Angels: Rearticulating Hypertext Writing. New Directions in Computers and Composition Studies. Norwood, New Jersey: Ablex Publishing, 1997.

Keen, Andrew. The Cult of the Amateur: How Today's Internet Is Killing Our Culture. New York: Doubleday, Currency, 2007.

Lanham, Richard A. The Economics of {Attention}: Style and Substance in the Age of Information. Chicago: University of Chicago Press, 2006.

Lanier, Jaron. You Are Not a Gadget: A Manifesto. New York: Alfred A. Knopf, 2010.

Lévy, Pierre. Collective Intelligence: Mankind's Emerging World in Cyberspace. Trans. Robert Bononno. Cambridge, Massachusetts: Perseus Books Group, Helix Books, 1997.

Logie, John. Peers, Pirates, and Persuation: Rhetoric in the Peer-to-Peer Debates. West Lafayette, Indiana: Parlor Press, 2006. Accessible at: http://www.parlorpress.com/pdf/PeersPiratesPersuasion-Logie.pdf.

Manovich, Lev. The Language of New Media. Leonardo. Cambridge: MIT Press, 2001.

—. Software Takes Command. Accessible at: http://lab.softwarestudies.com/2008/11/softbook.html.

Miller, Carolyn R. "Writing in a Culture of Simulation: Ethos Online." In The Semiotics of Writing: Transdisciplinary Perspectives on the Technology of Writing, ed. Patrick Coppock, 253-79. Semiotic and Cognitive Studies. Turnhout, Belgium: Brepols, 2001.

Miller, Carolyn R., and Dawn Shepherd. "Blogging as Social Action: A Genre Analysis of the Weblog." In Into the Blogosphere: Rhetoric, Community, and Culture of Weblogs, ed. Laura Gurak, Smiljana Antonijevic, Laurie Johnson, Clancy Ratliff, Jessica Reyman. University of Minnesota, 2004. Accessible at: http://blog.lib.umn.edu/blogosphere/.

Montfort, Nick, and Ian Bogost. Racing the Beam: The Atari Video Computer System. Platform Studies. Cambridge: MIT Press, 2009.

Palfrey, John, and Urs Gasser. Born Digital: Understanding the First Generation of Digital Natives. New York: Perseus Books Group, Basic Books, 2008.

Shirky, Clay. Cognitive Surplus: Creativity and Generosity in a Connected Age. New York: Penguin Press, 2010.

Surowiecki, James. The Wisdom of Crowds. New York: Random House, Anchor Books, 2004.

Tapscott, Don, and Anthony D. Williams. Wikinomics: How Mass Collaboration Changes Everything. New York: Penguin Group, Portfolio, 2006.

Vaidhyanathan, Siva. The Googlization of Everything (and Why We Should Worry). Berkeley: University of California Press, 2011.

Weinberger, David. Too Big to Know: Rethinking Knowledge Now That the Facts Aren't the Facts, Experts Are Everywhere, and the Smartest Person in the Room Is the Room. New York: Perseus Books Group, Basic Books, 2011.

Warnick, Barbara. Critical Literacy in a Digital Era: Technology, Rhetoric, and the Public Interest. Mahwah, New Jersey: Lawrence Erlbaum Associates, 2002.

—. Rhetoric Online: Persuasion and Politics on the World Wide Web. Frontiers in Political Communication, Vol. 12. New York: Peter Lang Publishing, 2007.

Welch, Kathleen E[thel]. "Classical Rhetoric and Contemporary Rhetoric and Composition Studies: Electrifying Classical Rhetoric." In The Contemporary Reception of Classical Rhetoric: Appropriations of Ancient Discourse, 143-65. Hillsdale, New Jersey: Lawrence Erlbaum Associates, 1990.

—. Electric Rhetoric: Classical Rhetoric, Oralism, and a New Literacy. Digital Communication. Cambridge: MIT Press, 1999.

Zittrain, Jonathan. The Future of the Internet and How to Stop It. New Haven: Yale University Press, 2008.

2. Media Convergence/Media Remix

Bolter, Jay David, and Richard Grusin. Remediation: Understanding New Media. Cambridge: MIT Press, 1999.

Booth, Paul. "Rereading Fandom: MySpace Character Personas and Narrative Identification." Critical Studies in Media Communication 25.5 (2008): 514-36.

Bruns, Axel. Blogs, Wikipedia, Second Life, and Beyond: From Production to Produsage. Digital Formations. New York: Peter Lang, 2008.

Jenkins, Henry. Convergence Culture: Where Old and New Media Collide. New York: New York University Press, 2006.

Lessig, Lawrence. Remix: Making Art and Commerce Thrive in the Hybrid Economy. New York: Penguin Press, 2008.

Nightingale, Virginia. "New Media Worlds? Challenges for Convergence." In New Media Worlds: Challenges for Convergence, ed. Virginia Nightingale and Tim Dwyer, 19-36. Melbourne: Oxford University Press, 2007.

3. Narrative Theory/Digital Storytelling

Assmann, Jan. "Communicative and Cultural Memory." In A Companion to Cultural Memory Studies, ed. Astrid Erll and Ansgar Nünning, 109-118. Berlin/New York: Walter de Gruyter, 2010.

Bartlett, F. C. Remembering: A Study in Experimental and Social Psychology. Cambridge Psychological Library. Cambridge: Cambridge University Press, 1932.

Campbell, Joseph. The Hero with a Thousand Faces. Bollingen Series 17. New York: Pantheon Books, 1949.

Fisher, Walter R. Human Communication as Narration: Toward a Philosophy of Reason, Value, and Action. Columbia: University of South Carolina Press, 1987.

Friedlander, Larry. "Narrative Strategies in a Digital Age: Authorship and Authority." In Digital Storytelling, Mediatized Stories: Self-Representations in New Media, ed. Knut Lundby, 177-94. Digital Formations 52. New York: Peter Lang, 2008.

Kaare, Birgit Hertzberg, and Knut Lundby. "Mediatized Lives: Autobiography and Assumed Authenticity in Digital Storytelling." In Digital Storytelling, Mediatized Stories: Self-Representations in New Media, ed. Knut Lundby, 105-22. Digital Formations 52. New York: Peter Lang, 2008.

Kearney, Richard. On Paul Ricoeur: The Owl of Minerva. Transcending Boundaries in Philosophy and Theology. Burlington, Vermont: Ashgate Publishing, 2004.

Lévi-Strauss, Claude. (1955). "The Structural Study of Myth." Journal of American Folklore 68.270 (1955): 428-44.

McClure, Kevin. "Resurrecting the Narrative Paradigm: Identification and the Case of Young Earth Creationism." Rhetoric Society Quarterly 39.2 (2009): 189-211.

Miller, Carolyn Handler. Digital Storytelling: A Creator's Guide to Interactive Entertainment. 2nd ed. Amsterdam: Elsevier, Focal Press, 2008.

Murray, Janet H. Hamlet on the Holodeck: The Future of Narrative in Cyberspace. Cambridge: MIT Press, 1997.

Nelson, Mark Evan, and Glynda A. Hull. "Self-Presentation through Multimedia: A Bakhtinian Perspective on Digital Storytelling." In Digital Storytelling, Mediatized Stories: Self-Representations in New Media, ed. Knut Lundby, 123-41. Digital Formations 52. New York: Peter Lang, 2008.

Propp, V. Morphology of the Folktale. Trans. Lawrence Scott. 2nd ed. American Folklore Society Bibliographical and Special Series 9 and Indiana University Research Center in Anthropology, Folklore, and Linguistics 10. Austin: University of Texas Press, 1968.

Ricoeur, Paul. Time and Narrative, Vol. 3. Trans. Kathleen Blamey and David Pellauer. Chicago: University of Chicago Press, 1988.

Ryan, Marie-Laure. Narrative as Virtual Reality: Immersion and Interactivity in Literature and Electronic Media. Parallax: Re-Visions of Culture and Society. Baltimore: Johns Hopkins University Press, 2001.

Straub, Jürgen. "Psychology, Narrative, and Cultural Memory: Past and Present." In A Companion to Cultural Memory Studies, ed. Astrid Erll and Ansgar Nünning, 215-28. Berlin/New York: Walter de Gruyter, 2010.

Wertsch, James V. Voices of Collective Remembering. Cambridge: Cambridge University Press, 2002.

4. Games Theory and Design

Bogost, Ian. How to Do Things with Videogames. Electronic Mediations 38. Minneapolis: University of Minnesota Press, 2011.

—. Persuasive Games: The Expressive Power of Videogames. Cambridge: MIT Press, 2007.

Galloway, Alexander R. Gaming: Essays on Algorithmic Culture. Mlectronic Mediations 18. Minneapolis: University of Minnesota Press, 2006.

Gee, James Paul. "Semiotic Domains: Is Playing Video Games a "Waste of Time"? In The Game Design Reader: A Rules of Play Anthology, ed. Katie Salen and Eric Zimmerman, 228-67. Cambridge: MIT Press, 2006.

—. What Video Games Have to Teach Us about Learning and Literacy. Rev. ed. New York: Palgrave Macmillan, 2007.

Gee, James Paul, and Elisabeth R. Hayes. Language and Learning in the Digital Age. London: Taylor & Francis Group, Routledge, 2011.

Jenkins, Henry. "Game Design as Narrative Architecture." In The Game Design Reader: A Rules of Play Anthology, ed. Katie Salen and Eric Zimmerman, 670-89. Cambridge: MIT Press, 2006.

Sheldon, Lee. Character Development and Storytelling for Games. Boston: Cengage Learning, Course Technology, 2004.

—. The Multiplayer Classroom: Designing Coursework as a Game. Boston: Cengage Learning, Course Technology, 2012.

Sutton-Smith, Brian. The Ambiguity of Play. Cambridge: Harvard University Press, 1997.

—. "Play and Ambiguity." In The Game Design Reader: A Rules of Play Anthology, ed. Katie Salen and Eric Zimmerman, 296-311. Cambridge: MIT Press, 2006.

B. Authorship and Identity Issues

1. Authorship and Agency

Barthes, Roland. "The Death of the Author." In Image — Music — Text, trans. Stephen Heath, 142-48. New York: Hill & Wang, 1977.

—. "From Work to Text." In Image — Music — Text, trans. Stephen Heath, 155-64. New York: Hill & Wang, 1977.

—. S/Z: An Essay. Trans. Richard Miller. New York: Hill & Wang, 1974.

Foucault, Michel. "What Is an Author?" In The Foucault Reader, ed. Paul Rabinow, 101-20. New York: Random House, Pantheon Books, 1984.

Geisler, Cheryl. "How Ought We to Understand the Concept of Rhetorical Agency? Report from the ARS." Rhetoric Society Quarterly 34.3 (2004): 9-17.

—. "Teaching the Post-Modern Rhetor: Continuing the Conversation on Rhetorical Agency." Rhetoric Society Quarterly 35.4 (2005): 107-13.

Lessig, Lawrence. Code: Version 2.0. New York: Perseus Books Group, Basic Books, 2006.

—. Free Culture: How Big Media Uses Technology and the Law to Lock Down Culture and Control Creativity. New York: Penguin Press, 2004.

—. The Future of Ideas: The Fate of the Commons in a Connected World. New York: Random House, 2001.

Lundberg, Christian, and Joshua Gunn. "'Ouija Board, Are There Any Communications?': Agency, Ontotheology, and the Death of the Humanist Subject, or, Continuing the ARS Conversation." Rhetoric Society Quarterly 35.4 (2005): 83-105.

Miller, Carolyn R. "What Can Automation Tell Us about Agency?" Rhetoric Society Quarterly 37.2 (2007): 137-57.

2. Identity, Subjectivity, and Intersubjectivity

Davidson, Arnold I. "Ethics as Ascetics: Foucault, the History of Ethics, and Ancient Thought." In The Cambridge Companion to Foucault, ed. Gary Gutting, 115-40. Cambridge: Cambridge University Press, 1994.

Donath, Judith S. "Identity and Deception in the Virtual Community." In Communities in Cyberspace, ed. Marc A. Smith and Peter Kollock, 29-59. London: Routledge, 1999.

Foucault, Michel. "Self Writing." In Ethics: Subjectivity and Truth, ed. Paul Rabinow, trans. Robert Hurley and others, 207-22. Vol. 1 of The Essential Works of Michel Foucault, 1954-1984. New York: New Press, 1997.

—. "Technologies of the Self." In Ethics: Subjectivity and Truth, ed. Paul Rabinow, trans. Robert Hurley and others, 223-51. Vol. 1 of The Essential Works of Michel Foucault, 1954-1984. New York: New Press, 1997.

Goffman, Erving. The Presentation of Self in Everyday Life. Anchor Books. New York: Doubleday, 1959.

Turkle, Sherry. Life on the Screen: Identity in the Age of the Internet. New York: Simon and Shuster, 1995.

C. Design Issues

1. Functional Design/Expressive Design

Aykin, Nuray, ed. Usability and Internationalization of Information Technology. Human Factors and Ergonomics. Mahwah, New Jersey: Lawrence Erlbaum Associates, 2005.

Bolter, Jay David, and Diane Gromala. Windows and Mirrors: Interaction Design, Digital Art, and the Myth of Transparency. Leonardo. Cambridge: MIT Press, 2003.

Brinck, Tom, Darren Gergle, and Scott D. Wood. Usability for the Web: Designing Web Sites That Work. Morgan Kaufmann Series in Interactive Technologies. San Francisco: Morgan Kaufmann Publishers, Academic Press, 2002.

Csikszentmihalyi, Mihaly. Flow: The Classic Work on How to Achieve Happiness. Rev. ed. London: Rider, 2002.

Garrett, Jesse James. The Elements of User Experience: User-Centered Design for the Web. New York and Berkeley, California: American Institute of Graphic Arts/Peachpit, New Riders Publishing, 2002.

Johnson, Robert R. User-Centered Technology: A Rhetorical Theory for Computers and Other Mundane Artifacts. Studies in Scientific and Technical Communication. Albany: State University of New York Press, 1998.

Mok, Clement. Designing Business: Multiple Media, Multiple Disciplines. San Jose, California: Adobe Press, 1996.

Nielsen, Jakob. Designing Web Usability: The Practice of Simplicity. Indianapolis: New Riders Publishing, 2000.

—. Usability Engineering. San Diego, California: Morgan Kaufmann, Academic Press, 1993.

Norman, Donald A. The Design of Everyday Things. New York: Doubleday, Currency, 1988.

—. The Design of Future Things. New York: Perseus Books Group, Basic Books, 2007.

—. Emotional Design: Why We Love (or Hate) Everyday Things. New York: Perseus Books Group, Basic Books, 2004.

Reeves, Byron, and Clifford Nass. The Media Equation: How People Treat Computers, Television, and the New Media Like Real People and Places. Stanford, California: Stanford University Center for the Study of Language and Information and Cambridge: Cambridge University Press, 1996.

Shedroff, Nathan. Experience Design 1. Indianapolis, Indiana: New Riders Publishing, 2001.

2. Web 2.0 and Ajax

Anderson, Chris. "The Long Tail." Wired. October 2004. URL:  http://www.wired.com/wired/archive/12.10/tail.html

—. The Long Tail: Why the Future of Business is Selling Less of More. New York: Hyperion, 2006.

Babin, Lee. Beginning Ajax with PHP: From Novice to Professional. New York: Springer-Verlag, Apress, 2007.

Garrett, Jesse James. "Ajax: A New Approach to Web Applications." Adaptive Path. February 18, 2005. URL:  http://www.adaptivepath.com/ideas/ajax-new-approach-web-applications

Hetland, Magnus Lie. Beginning Python: From Novice to Professional. 2nd ed. New York: Springer-Verlag, Apress, 2008.

Negrino, Tom, and Dori Smith. JavaScript and Ajax for the Web. 6th ed. Visual Quickstart Guide. Berkeley: Peachpit Press, 2007.

O'Reilly, Tim. "What Is Web 2.0: Design Patterns and Business Models for the Next Generation of Software." O'Reilly Media. September 30, 2005. URL:  http://oreilly.com/web2/archive/what-is-web-20.html

3. Collaborative/Participatory Design

Beyer, Hugh, and Karen Holtzblatt. Contextual Design: Defining Customer-Centered Systems. Morgan Kaufmann Series in Interactive Technologies. San Francisco: Morgan Kaufmann Publishers, Academic Press, 1998.

Bødker, Susanne, Kaj Grønbæk, and Morten King. "Cooperative Design: Techniques and Experiences from the Scandinavian Scene." In Participatory Design: Principles and Practices, ed. Douglas Schuler and Aki Namioka, 157-75. Hillsdale, New Jersey: Lawrence Erlbaum Associates, 1993.

Bødker, Keld, Finn Kensing, and Jesper Simonsen. Participatory IT Design: Designing for Business and Workplace Realities. Cambridge: MIT Press, 2004.

Brandt, Eva. "Designing Exploratory Design Games: A Framework for Participation in Participatory Design?" Proceedings of the Ninth Conference on Participatory Design: Expanding Boundaries in Design, Vol. 1 (2006), 57-66. Trento, Italy, August 1-5, 2006. Accessible via the RenSearch ACM Digital Library.

Cleaver, Frances. "Institutions, Agency and the Limitations of Participatory Approaches to Development." In Participation: The New Tyranny, ed. Bill Cooke and Uma Kothari, 36-55. London: Zed Books, 2001.

Engeström, Yrjö, and Virginia Escalante. "Mundane Tool or Object of Affection? The Rise and Fall of the Postal Buddy." In Context and Consciousness: Activity Theory and Human-Computer Interaction, ed. Bonnie A. Nardi, 325-73. Cambridge: MIT Press, 1996.

Holtzblatt, Karen, and Sandra Jones. "Contextual Inquiry: Participatory Technique for System Design." In Participatory Design: Principles and Practices, ed. Douglas Schuler and Aki Namioka, 177-210. Hillsdale, New Jersey: Lawrence Erlbaum Associates, 1993.

Lievrouw, Leah A. "Oppositional and Activist New Media: Remediation, Reconfiguration, Participation." Proceedings of the Ninth Conference on Participatory Design: Expanding Boundaries in Design, Vol. 1 (2006), 115-24. Trento, Italy, August 1-5, 2006. Accessible via the RenSearch ACM Digital Library.

Proceedings of the Ninth Conference on Participatory Design: Expanding Boundaries in Design, Vol. 1 (2006), Trento, Italy, August 1-5, 2006. Accessible via the RenSearch ACM Digital Library.

Robertson, Toni, Tim Mansfield, and Lian Loke. "Designing an Immersive Environment for Public Use." Proceedings of the Ninth Conference on Participatory Design: Expanding Boundaries in Design, Vol. 1 (2006), 31-40. Trento, Italy, August 1-5, 2006. Accessible via the RenSearch ACM Digital Library.

Shneiderman, Ben. Designing the User Interface: Strategies for Effective Human-Computer Interaction. 3rd ed. Reading, Massachusetts: Addison Wesley Longman, 1998.

Spinuzzi, Clay. Tracing Genres through Organizations: A Sociocultural Approach to Information Design. Acting with Technology. Cambridge: MIT Press, 2003.

Zappen, James P., Sibel Adali, and Teresa M. Harrison. "Developing a Youth-Services Information System for City and County Government: Experiments in User-Designer Collaboration." dg.o 2006: The Proceedings of the 7th Annual International Conference on Digital Government Research, San Diego, California, U.S.A., May 21-24, 2006. University of Southern California Information Sciences Institute and Columbia University: Digital Government Research Center, 2006. 259-64.

Zappen, James P., and Teresa M. Harrison. "Intention and Motive in Information-System Design: Toward a Theory and Method for Assessing Users' Needs." Digital Cities 3: Information Technologies for Social Capital. Ed. Peter van den Besselaar and Satoshi Koizumi. Lecture Notes in Computer Science, Vol. 3081. Berlin: Springer-Verlag, 2005. 354-68.

D. Contemporary Rhetorical Theory

1. Chaïm Perelman and Lucie Olbrechts-Tyteca.

de Velasco, Antonio Raul. "Rethinking Perelman [and Olbrechts-Tyteca]'s Universal Audience: Political Dimensions of a Controversial Concept." Rhetoric Society Quarterly 35.2 (2005): 47-64.

Graff, Richard, and Wendy Winn. "Presencing 'Communion' in Chaïm Perelman [and Lucie Olbrechts-Tyteca]'s New Rhetoric." Philosophy and Rhetoric 39.1 (2006): 45-71.

Perelman, Ch[aïm], and L[ucie] Olbrechts-Tyteca. The New Rhetoric: A Treatise on Argumentation. Trans. John Wilkinson and Purcell Weaver. 1958. Notre Dame, Indiana: University of Notre Dame Press, 1969.

2. Stephen Toulmin

Jensen, J. Vernon. Argumentation: Reasoning in Communication. New York: D. Van Nostrand Company, 1981.

Toulmin, Stephen. The Uses of Argument. Cambridge: Cambridge University Press, 1958.

Toulmin, Stephen, Richard Rieke, and Allan Janik. An Introduction to Reasoning. New York: Macmillan Publishing Company, 1979.

3. Kenneth Burke

Burke, Kenneth. Attitudes Toward History. 3rd ed. Berkeley: University of California Press, 1984.

—. Essays Toward a Symbolic of Motives, 1950-1955. Ed. William H. Rueckert. West Lafayette, Indiana: Parlor Press, 2007.

—. A Grammar of Motives. 1945. Berkeley: University of California Press, 1969.

—. Language as Symbolic Action: Essays on Life, Literature, and Method. Berkeley: University of California Press, 1966.

—. "Linguistic Approach to Problems of Education." In Modern Philosophies and Education: The Fifty-Fourth Yearbook of the National Society for the Study of Education, Part I, ed. Nelson B. Henry, 259-303. Chicago: National Society for the Study of Education/University of Chicago Press, 1955.

—. "On Persuasion, Identification, and Dialectical Symmetry." Edited with Introduction by James P. Zappen. Philosophy and Rhetoric 39.4 (2006): 333-39.

—. Permanence and Change: An Anatomy of Purpose. 3rd ed. Berkeley: University of California Press, 1984.

—. "Rhetoric—Old and New." Journal of General Education 5.3 (April 1951): 202-9.

—. A Rhetoric of Motives. 1950. Berkeley: University of California Press, 1969.

Crusius, Timothy W. "A Case for Kenneth Burke's Dialectic and Rhetoric." Philosophy and Rhetoric 19.1 (1986): 23-37.

—. Kenneth Burke and the Conversation after Philosophy. Rhetorical Philosophy and Theory. Carbondale: Southern Illinois University Press, 1999.

Henderson, Greig E. Kenneth Burke: Literature and Language as Symbolic Action. Athens: University of Georgia Press, 1988.

Wolin, Ross. The Rhetorical Imagination of Kenneth Burke. Studies in Rhetoric/Communication. Columbia: University of South Carolina Press, 2001.

Zappen, James P. "Kenneth Burke on Dialectical-Rhetorical Transcendence." Philosophy and Rhetoric 42.3 (2009): 279-301.

Zappen, James P., S. Michael Halloran, and Scott A. Wible. "Some Notes on 'Ad bellum purificandum.'" KB Journal. URL: http://kbjournal.org/node/201/

4. Mikhail M. Bakhtin

Allen, Graham. Intertextuality. New Critical Idiom. London: Routledge, 2000.

Bakhtin, M[ikhail] M. "Discourse in the Novel." In The Dialogic Imagination: Four Essays, ed. Michael Holquist, trans. Caryl Emerson and Michael Holquist, 259-422. University of Texas Press Slavic Series, No. 1. Austin: University of Texas Press, 1981.

—. "From Notes Made in 1970-71." In Speech Genres and Other Late Essays, ed. Caryl Emerson and Michael Holquist, trans. Vern W. McGee, 132-58. University of Texas Press Slavic Series, no. 8. Austin: University of Texas Press, 1986.

—. "The Problem of Speech Genres." In Speech Genres and Other Late Essays, ed. Caryl Emerson and Michael Holquist, trans. Vern W. McGee, 60-102. University of Texas Press Slavic Series, No. 8. Austin: University of Texas Press, 1986.

—. Problems of Dostoevsky's Poetics. Ed. and trans. Caryl Emerson. Theory and History of Literature, Vol. 8. Minneapolis: University of Minnesota Press, 1984.

—. Rabelais and His World, trans. Hélène Iswolsky. 1968. Reprint, Bloomington: Indiana University Press, Midland Book, 1984.

—. "Response to a Question from the Novy Mir Editorial Staff." In Speech Genres and Other Late Essays, ed. Caryl Emerson and Michael Holquist, trans. Vern W. McGee, 1-7. University of Texas Press Slavic Series, No. 8. Austin: University of Texas Press, 1986.

—. "Toward a Methodology for the Human Sciences." In Speech Genres and Other Late Essays, ed. Caryl Emerson and Michael Holquist, trans. Vern W. McGee, 159-72. University of Texas Press Slavic Series, no. 8. Austin: University of Texas Press, 1986.

Kristeva, Julia. Desire in Language: A Semiotic Approach to Literature and Art. Ed. Leon S. Roudiez. Trans. Thomas Gora, Alice Jardine, and Leon S. Roudiez. New York: Columbia University Press, 1980.

—. Revolution in Poetic Language. Trans. Margaret Waller. New York: Columbia University Press, 1984.

Morson, Gary Saul, and Caryl Emerson. Mikhail Bakhtin: Creation of a Prosaics. Stanford: Stanford University Press, 1990.

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