#include float dotprod2(float x[2], float y[2]); int main() { float a[2], b[2]; float d; printf("Ax, Ay: "); scanf("%f, %f", &a[0], &a[1]); printf("Bx, By: "); scanf("%f, %f", &b[0], &b[1]); d = dotprod2(a, b); printf("Dot product: %f\n", d); return 0; } float dotprod2(float x[2], float y[2]) { return x[0]*y[0] + x[1]*y[1]; }