Schoelles, M. J., & Gray, W. D. (2000)

Schoelles, M. J., & Gray, W. D. (2000). Argus Prime: Modeling emergent microstrategies in a complex simulated task environment. In N. Taatgen & J. Aasman (Eds.), Proceedings of the Third International Conference on Cognitive Modeling (pp. 260-270). Veenendal, NL: Universal Press.

Argus Prime: Modeling Emergent Microstrategies in a Complex Simulated Task Environment

Cognition, perception, and motor actions weave a tangled web. At times, the three may proceed independently of each other. At other times, they may have complex, sequential dependencies such as, for example, when the decision to click on a button waits for perception to return to cognition the information that the cursor and button objects are co-located. Indeed, much of what is commonly called cognitive workload may have less to do with cognition and more to do with an interface-induced tangle of cognition with perception with motor actions. In this paper, we describe a simulated task environment (Gray, in preparation), Argus Prime, and an approach to modeling the tangled web of interactions induced by its interface.

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