|Computing of Culture||Cultures of Computing|
In the past, these two approaches have been mainly
in conflict with each other. We can find examples of failure and success
on both sides:
1) Zero-sum game theory in international relations; e.g. Vietnam in 1960s
1) S. Heim's convincing portrait of von Neumann's mistrustful views influencing game theory
Recently there have been more optimistic examples which
suggest possibilities for collaboration:
|1) Axelrod's Evolution of
cooperation, tit-for-tat in iterated
2) Gottfried Mayer-Kress et al: simulations show failure of Reagan's "Starwars" defense system (on Los Alamos supercomputers!).
flexible economic networks
2) Applications to indigenous knowledge systems (eg African Fractals, Native American Biocomplexity)
How can we have collaborations across this gap?
How might ethnographers and computer modelers provide feedback that can mutually inform each others work?
What contributions can complexity theory make to new forms of synthesis between computing and social science?